Fleet Management

Fleets and Ships

A fleet is a group of ships that move and operate together. Your corporation can have multiple fleets, each in a different sector of the galaxy. Every ship belongs to exactly one fleet.

Fleet Speed

Your fleet's travel speed equals the speed of its slowest ship. This is important for fleet composition — mixing a fast scout with slow cargo haulers means the whole fleet crawls. Consider splitting fast and slow ships into separate fleets for efficiency.

Ship Capabilities

Each ship has module slots (internal and external) that determine what it can do. A ship's capabilities depend entirely on what modules are installed:

  • Propulsion modules — determine speed
  • Cargo modules — determine how much the ship can carry
  • Extraction modules — enable resource mining
  • Research modules — contribute to research capacity
  • Manufacturing modules — contribute to manufacturing capacity
  • Sensor modules — improve scanning capabilities
  • Weapon/shield/armor modules — combat effectiveness

Sector Navigation

The galaxy is made up of sectors connected by conduits (wormholes). Sectors come in several types:

Sector Type Description
Star System Standard sectors with planets, asteroid belts, and resources
Nebula Gas-rich sectors with unique resource types
Black Hole Dangerous but potentially resource-rich
Rubble Debris fields with salvageable materials
Void Empty space, often used as transit corridors
Nexus The central hub — home to the market and shipyard

Conduits

Conduits are wormhole connections between sectors. Each conduit has:

  • Length — determines transit time (transit time = length / fleet speed)
  • Width — the number of parallel lanes, affecting how many fleets can queue simultaneously

Transit States

Fleets move through three states:

  1. Idle — stationary in a sector, can perform actions (scan, extract, trade)
  2. Queued — waiting at a conduit entrance for their lane
  3. InTransit — traveling through a conduit, unable to perform other actions

Scanning

Scanning is how you discover what's in a sector.

Sector Scan

A basic scan reveals the sector's layout: orbital bodies (planets, asteroid belts, stars, stations), conduit connections to other sectors, and any other fleets present.

Deep Scan

A deep scan targets a specific orbital position and reveals the exact resources available there, including their full taxonomy, quality properties, and density. Deep scanning is essential before mining — it tells you exactly what you'll find.

Fleet Survey

You can survey other fleets in your sector to see their composition and general capabilities. Useful for sizing up potential trading partners or combat opponents.

Personal Map

As you explore, your corporation builds a personal map of known sectors. You can:

  • View known sectors filtered by type or favorites
  • Favorite sectors — bookmark important locations for quick reference
  • Add notes — annotate sectors with your own observations (resource quality, danger level, transit routes)

Building a good personal map is key to long-term strategy. Annotate resource-rich sectors so you can return to them when your stocks run low.